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How to create localized UI component / control

One of issues outlined in that post is that the Flex UI components are not localization aware, or more simply put, the UI components do not have any built in support for resource localization. Below we will recap the current method you use to implement localization strings and then a proposed alternative embedding localization handling […]

Styling Individual Flex Tabs in a TabBar

There are a few ways to style the tabs in a TabBar that are fairly well hidden. Here are a couple methods that hopefully save some time for those of you out there looking to apply advanced styles tabs in Flex. If you need to style the tabs uniformly, then you’ve got little work to […]

Import skins into Flex Builder

1 Start Flex Builder. 2 Select the project that uses your custom skins. 3 Select File > Import > Skin Artwork to open the Import Skin Artwork dialog box. 4 Under Import skins from, select Folder or bitmaps. 5 Browse to the directory that contains your skins as .png files. 6 When you select the […]

Creating skins in Adobe Fireworks CS3 for Flex

If you’re using Fireworks to create Flex component skins, you’ll be creating bitmap graphics instead of vector graphics. When using bitmap graphics for skinning, there are a few issues you should be aware of: • Gradients in bitmaps only scale well in one direction. If you need to create artwork with gradients, and they might […]

Creating skins in Adobe Photoshop CS3 for Flex

If you’re using Adobe Photoshop to create Flex skins, you create bitmap graphics instead of vector graphics. When using bitmap graphics for skinning, there are a few issues you should be aware of: • Gradients in bitmaps only scale well in one direction. If you need to create artwork with gradients, and they might need […]

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